Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 206 days ago
8 / 3 / 9
K / D / A
53.1%
Kill participation
935.3
Damage / min
15,112g
645.8 gold / min
42
14 placed · 10 cleared
240
10.3 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat진짜롤너무어렵다#FATOP
Rumble · Top
7 / 5 / 2
42.9% KP
24,320
33.2% share
10,669g
167 CS · 7.1/m
CNLL#7722
Lee Sin · Jungle
6 / 8 / 5
52.4% KP
14,670
20% share
10,184g
136 CS · 5.8/m
Naruto#Helix
Yasuo · Mid
3 / 8 / 5
38.1% KP
14,291
19.5% share
7,389g
129 CS · 5.5/m
抖音安安的金克丝#ovo
Jinx · ADC
4 / 4 / 4
38.1% KP
13,507
18.4% share
9,744g
190 CS · 8.1/m
DNS Quantum#KR 1
Karma · Support
1 / 8 / 10
52.4% KP
6,545
8.9% share
6,778g
28 CS · 1.2/m
Red side
VictoryWhiteUsedSocks#0110
Ambessa · Top
2 / 10 / 3
15.6% KP
15,485
18.5% share
8,374g
164 CS · 7/m
re0#2007
Xin Zhao · Jungle
4 / 3 / 10
43.8% KP
12,669
15.2% share
10,918g
180 CS · 7.7/m
아구몬#0509
Ryze · Mid
9 / 3 / 13
68.8% KP
22,957
27.5% share
11,435g
182 CS · 7.8/m
밤이싫어#kr9
Lucian · ADC
8 / 3 / 9
53.1% KP
21,886
26.2% share
15,112g
240 CS · 10.3/m
Moham#OMG
Pyke · Support
9 / 3 / 9
56.3% KP
10,574
12.7% share
9,150g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
