Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 206 days ago
3 / 10 / 20
K / D / A
79.3%
Kill participation
406.1
Damage / min
9,637g
303.4 gold / min
111
55 placed · 9 cleared
13
0.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjio3r#Miss
Lissandra · Top
4 / 4 / 17
56.8% KP
23,303
15.9% share
12,776g
220 CS · 6.9/m
접어요#접 접
Zaahen · Jungle
11 / 6 / 13
64.9% KP
36,101
24.7% share
16,296g
209 CS · 6.6/m
Albireo#0000
Xerath · Mid
3 / 5 / 11
37.8% KP
29,681
20.3% share
11,935g
222 CS · 7/m
NinjaKiwi#KoR
Kai'Sa · ADC
16 / 8 / 6
59.5% KP
44,705
30.5% share
21,534g
282 CS · 8.9/m
읏추추추#KR33
Poppy · Support
3 / 7 / 19
59.5% KP
12,558
8.6% share
10,218g
27 CS · 0.8/m
Red side
Defeat꺾이지않는강펀치#KR2
Sett · Top
2 / 6 / 9
37.9% KP
18,554
15.3% share
11,563g
198 CS · 6.2/m
re0#2007
Xin Zhao · Jungle
4 / 6 / 15
65.5% KP
29,242
24.1% share
13,179g
206 CS · 6.5/m
20262026#1111
Orianna · Mid
14 / 6 / 8
75.9% KP
39,350
32.4% share
17,041g
268 CS · 8.4/m
小今歌#iwtt
Corki · ADC
6 / 9 / 11
58.6% KP
21,532
17.7% share
15,849g
259 CS · 8.2/m
밤이싫어#kr9
Karma · Support
3 / 10 / 20
79.3% KP
12,902
10.6% share
9,637g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
