Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 204 days ago
20 / 1 / 4
K / D / A
66.7%
Kill participation
1,594.9
Damage / min
20,029g
770.8 gold / min
45
16 placed · 5 cleared
254
9.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat파이크#001
Anivia · Top
4 / 6 / 3
38.9% KP
11,296
16.7% share
10,657g
184 CS · 7.1/m
re0#2007
Jarvan IV · Jungle
4 / 4 / 10
77.8% KP
12,931
19.1% share
10,825g
177 CS · 6.8/m
T1 Frieren#0401
Azir · Mid
7 / 6 / 6
72.2% KP
22,748
33.6% share
11,385g
205 CS · 7.9/m
Levi#i s
Ashe · ADC
2 / 11 / 4
33.3% KP
12,228
18% share
9,384g
191 CS · 7.4/m
YdBB#0107
Seraphine · Support
1 / 10 / 9
55.6% KP
8,564
12.6% share
7,311g
44 CS · 1.7/m
Red side
Victoryliziyen#Gam
Rumble · Top
6 / 3 / 12
50% KP
22,354
22.7% share
11,458g
223 CS · 8.6/m
Mitsuki#tes
Ambessa · Jungle
6 / 3 / 5
30.6% KP
15,006
15.2% share
11,931g
192 CS · 7.4/m
리본드#World
Orianna · Mid
1 / 6 / 13
38.9% KP
12,110
12.3% share
9,462g
208 CS · 8/m
밤이싫어#kr9
Miss Fortune · ADC
20 / 1 / 4
66.7% KP
41,442
42.1% share
20,029g
254 CS · 9.8/m
SnowFlower#0224
Rell · Support
3 / 6 / 21
66.7% KP
7,493
7.6% share
9,579g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
