Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 204 days ago
10 / 5 / 10
K / D / A
42.6%
Kill participation
1,324
Damage / min
15,912g
537 gold / min
31
13 placed · 5 cleared
235
7.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat진짜롤너무어렵다#FATOP
Jayce · Top
6 / 9 / 7
52% KP
29,744
26.3% share
13,717g
268 CS · 9/m
Douyin jugtao#ekko
Ekko · Jungle
8 / 6 / 6
56% KP
27,576
24.4% share
15,150g
207 CS · 7/m
lililllliii#Kr67
Pantheon · Mid
7 / 11 / 4
44% KP
22,707
20.1% share
11,472g
165 CS · 5.6/m
나는 죽여#KR1
Kai'Sa · ADC
1 / 10 / 7
32% KP
13,916
12.3% share
10,689g
206 CS · 7/m
LNG BuLLDoG#KR2
Neeko · Support
3 / 11 / 9
48% KP
19,227
17% share
9,436g
26 CS · 0.9/m
Red side
Victory칼과 창 방패#KR1
Poppy · Top
11 / 5 / 9
42.6% KP
33,605
23.2% share
12,377g
162 CS · 5.5/m
코쿠시보 데이찌#KR1
Ivern · Jungle
7 / 7 / 20
57.4% KP
21,606
14.9% share
13,659g
151 CS · 5.1/m
Yannick3306#777
Vex · Mid
14 / 5 / 11
53.2% KP
35,772
24.7% share
16,361g
223 CS · 7.5/m
밤이싫어#kr9
Ezreal · ADC
10 / 5 / 10
42.6% KP
39,234
27.1% share
15,912g
235 CS · 7.9/m
슉슉잉#KNR01
Karma · Support
5 / 4 / 22
57.4% KP
14,766
10.2% share
10,725g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
