Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 203 days ago
11 / 7 / 12
K / D / A
51.1%
Kill participation
1,115.3
Damage / min
24,032g
607.6 gold / min
56
19 placed · 10 cleared
343
8.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Jayce · Top
7 / 10 / 10
50% KP
40,702
21.6% share
16,006g
262 CS · 6.6/m
suisougurashi#eill
Zyra · Jungle
7 / 5 / 9
47.1% KP
52,438
27.9% share
16,710g
299 CS · 7.6/m
齐枫永恩34D#奶熊王
Yone · Mid
4 / 11 / 3
20.6% KP
29,638
15.7% share
15,367g
334 CS · 8.4/m
강 철#샤 넬
Varus · ADC
12 / 9 / 6
52.9% KP
46,596
24.7% share
20,336g
325 CS · 8.2/m
carrryy#2003
Karma · Support
4 / 10 / 21
73.5% KP
18,913
10% share
12,687g
45 CS · 1.1/m
Red side
Victorysolhoon#solly
Irelia · Top
9 / 7 / 14
51.1% KP
37,178
21.8% share
20,338g
367 CS · 9.3/m
小鑫神#xxsnb
Talon · Jungle
17 / 5 / 13
66.7% KP
32,338
19% share
22,727g
269 CS · 6.8/m
현 준#0420
Aurora · Mid
4 / 5 / 16
44.4% KP
44,927
26.4% share
14,909g
251 CS · 6.3/m
밤이싫어#kr9
Ashe · ADC
11 / 7 / 12
51.1% KP
44,109
25.9% share
24,032g
343 CS · 8.7/m
키보드에음료쏟아서고장내는이도윤#KR1
Anivia · Support
4 / 10 / 14
40% KP
11,786
6.9% share
13,239g
58 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
