Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 203 days ago
6 / 6 / 15
K / D / A
67.7%
Kill participation
1,171.7
Damage / min
20,867g
564.2 gold / min
42
17 placed · 6 cleared
393
10.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat땃쥐 맹아이#OwO
Jayce · Top
1 / 8 / 12
41.9% KP
30,937
20.8% share
12,916g
265 CS · 7.2/m
준 밍#KR2
Lee Sin · Jungle
6 / 10 / 11
54.8% KP
19,568
13.2% share
14,233g
216 CS · 5.8/m
아래개#KR1
Ahri · Mid
13 / 9 / 9
71% KP
38,862
26.2% share
17,826g
219 CS · 5.9/m
밤이싫어#kr9
Sivir · ADC
6 / 6 / 15
67.7% KP
43,335
29.2% share
20,867g
393 CS · 10.6/m
T1 Aether#KR33
Anivia · Support
5 / 6 / 16
67.7% KP
15,901
10.7% share
11,401g
29 CS · 0.8/m
Red side
Victory나의 요람#1028
Rumble · Top
10 / 6 / 6
41% KP
34,607
20% share
15,362g
251 CS · 6.8/m
숙성된취두부1#BFX
Nocturne · Jungle
4 / 8 / 17
53.8% KP
25,192
14.6% share
14,463g
231 CS · 6.2/m
동구리미드#피노키오
Orianna · Mid
18 / 5 / 9
69.2% KP
57,982
33.6% share
21,667g
349 CS · 9.4/m
허공답보#1234
Ezreal · ADC
6 / 3 / 10
41% KP
38,011
22% share
19,109g
302 CS · 8.2/m
YOU ARE BUGS#KR2
Sion · Support
1 / 9 / 18
48.7% KP
16,878
9.8% share
11,679g
63 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
