Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 202 days ago
11 / 6 / 9
K / D / A
43.5%
Kill participation
996.3
Damage / min
14,991g
473.4 gold / min
40
14 placed · 3 cleared
237
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory71newda2#KR1
Tryndamere · Top
13 / 5 / 1
30.4% KP
41,669
26% share
16,771g
289 CS · 9.1/m
달을가린구름이#2006
Nocturne · Jungle
9 / 5 / 11
43.5% KP
26,118
16.3% share
15,430g
246 CS · 7.8/m
BebePink#KR 1
Orianna · Mid
10 / 4 / 13
50% KP
37,144
23.2% share
15,278g
256 CS · 8.1/m
밤이싫어#kr9
Ashe · ADC
11 / 6 / 9
43.5% KP
31,551
19.7% share
14,991g
237 CS · 7.5/m
에메스 제이유#KOR
Xerath · Support
3 / 3 / 24
58.7% KP
23,655
14.8% share
10,399g
35 CS · 1.1/m
Red side
DefeatAnpu#HZ998
Fiora · Top
3 / 10 / 3
26.1% KP
23,675
22.6% share
12,244g
233 CS · 7.4/m
Heru#KR821
Pantheon · Jungle
11 / 8 / 4
65.2% KP
25,719
24.6% share
15,372g
190 CS · 6/m
T1 Frieren#0401
Anivia · Mid
2 / 4 / 7
39.1% KP
15,726
15% share
12,577g
261 CS · 8.2/m
livinli#KR1
Corki · ADC
7 / 13 / 2
39.1% KP
27,747
26.5% share
16,322g
237 CS · 7.5/m
小 云#ziye
Pyke · Support
0 / 11 / 15
65.2% KP
11,703
11.2% share
9,797g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
