Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 202 days ago
18 / 9 / 7
K / D / A
73.5%
Kill participation
1,918.8
Damage / min
22,329g
573.8 gold / min
50
15 placed · 15 cleared
287
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycaballo ganador#0903
Jayce · Top
21 / 8 / 13
79.1% KP
71,222
33.9% share
23,766g
295 CS · 7.6/m
Pink#KR33
Nidalee · Jungle
12 / 4 / 18
69.8% KP
50,094
23.9% share
17,751g
232 CS · 6/m
야 문영아 미드좀 와#또이브뭐해
Sion · Mid
6 / 6 / 20
60.5% KP
30,285
14.4% share
15,778g
285 CS · 7.3/m
T1 GGomji#0812
Caitlyn · ADC
4 / 8 / 14
41.9% KP
44,705
21.3% share
17,842g
335 CS · 8.6/m
eqwdqg#KR1
Karma · Support
0 / 9 / 28
65.1% KP
13,491
6.4% share
10,757g
29 CS · 0.7/m
Red side
Defeat어리고싶다#KR1
Ambessa · Top
3 / 10 / 10
38.2% KP
22,633
12% share
15,140g
281 CS · 7.2/m
Roar#Briar
Taliyah · Jungle
8 / 11 / 6
41.2% KP
40,843
21.7% share
16,065g
267 CS · 6.9/m
FA Referee#KR3
Anivia · Mid
4 / 5 / 13
50% KP
40,602
21.6% share
14,828g
268 CS · 6.9/m
밤이싫어#kr9
Lucian · ADC
18 / 9 / 7
73.5% KP
74,675
39.7% share
22,329g
287 CS · 7.4/m
Kotoha#ハコリリ
Taric · Support
1 / 8 / 24
73.5% KP
9,470
5% share
11,524g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
