Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 202 days ago
10 / 5 / 3
K / D / A
61.9%
Kill participation
1,031.5
Damage / min
17,951g
548.4 gold / min
24
17 placed · 3 cleared
287
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeronimo#IPPO
Aurora · Top
6 / 2 / 8
46.7% KP
23,138
16.8% share
13,618g
255 CS · 7.8/m
patience#0718
Pantheon · Jungle
12 / 5 / 6
60% KP
30,614
22.3% share
15,704g
211 CS · 6.4/m
DK ShowMaker#KR1
Azir · Mid
5 / 5 / 13
60% KP
39,220
28.5% share
13,797g
275 CS · 8.4/m
BFX Slayer#0415
Ezreal · ADC
6 / 4 / 9
50% KP
38,491
28% share
15,990g
322 CS · 9.8/m
잘하고싶어요#7301
Karma · Support
1 / 5 / 18
63.3% KP
5,999
4.4% share
9,369g
39 CS · 1.2/m
Red side
DefeatSo be it#last
Ambessa · Top
2 / 4 / 5
33.3% KP
14,400
14.4% share
12,036g
256 CS · 7.8/m
KRX Vincenzo#KR4
Jarvan IV · Jungle
5 / 7 / 8
61.9% KP
19,823
19.9% share
13,249g
210 CS · 6.4/m
로키의 코 드리블#2004
Ryze · Mid
3 / 8 / 5
38.1% KP
21,165
21.2% share
13,916g
296 CS · 9/m
밤이싫어#kr9
Yunara · ADC
10 / 5 / 3
61.9% KP
33,763
33.9% share
17,951g
287 CS · 8.8/m
st Matcha#KR1
Neeko · Support
1 / 6 / 8
42.9% KP
10,552
10.6% share
9,101g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
