Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 201 days ago
6 / 6 / 4
K / D / A
41.7%
Kill participation
932.3
Damage / min
14,940g
529.8 gold / min
20
11 placed · 4 cleared
287
10.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Weather#0830
Rumble · Top
4 / 7 / 8
41.4% KP
23,615
18.8% share
12,220g
246 CS · 8.7/m
Kimman#zxfkk
Pantheon · Jungle
12 / 5 / 15
93.1% KP
42,481
33.9% share
16,099g
177 CS · 6.3/m
yakushimaru#222
Orianna · Mid
4 / 3 / 15
65.5% KP
27,071
21.6% share
13,015g
269 CS · 9.5/m
Sty1eee#1101
Twitch · ADC
9 / 3 / 11
69% KP
26,167
20.9% share
14,634g
209 CS · 7.4/m
sejun0126#KR1
Alistar · Support
0 / 6 / 18
62.1% KP
6,125
4.9% share
7,906g
28 CS · 1/m
Red side
DefeatFA Kartis#HK01
Yorick · Top
5 / 4 / 5
41.7% KP
20,512
19.7% share
10,949g
213 CS · 7.6/m
택배 기사#0128
Skarner · Jungle
5 / 7 / 14
79.2% KP
21,957
21.1% share
10,747g
158 CS · 5.6/m
뽀록참치#KR1
Ryze · Mid
6 / 7 / 4
41.7% KP
21,901
21.1% share
10,258g
189 CS · 6.7/m
밤이싫어#kr9
Yunara · ADC
6 / 6 / 4
41.7% KP
26,291
25.3% share
14,940g
287 CS · 10.2/m
zkzl#est
Seraphine · Support
2 / 5 / 9
45.8% KP
13,335
12.8% share
7,825g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
