Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 201 days ago
6 / 4 / 8
K / D / A
56%
Kill participation
892
Damage / min
13,949g
542.1 gold / min
34
15 placed · 3 cleared
219
8.5 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhiteUsedSocks#0110
Rumble · Top
4 / 7 / 5
52.9% KP
21,839
28.4% share
10,076g
199 CS · 7.7/m
Zac#KR1
Shyvana · Jungle
6 / 3 / 5
64.7% KP
12,780
16.6% share
12,104g
195 CS · 7.6/m
개빡친 이준혁#개빡침
Yone · Mid
6 / 5 / 5
64.7% KP
21,263
27.6% share
11,401g
191 CS · 7.4/m
FA Kingdom#KR1
Lucian · ADC
1 / 4 / 7
47.1% KP
14,163
18.4% share
9,843g
198 CS · 7.7/m
Asper#kr2
Braum · Support
0 / 6 / 13
76.5% KP
6,917
9% share
7,017g
21 CS · 0.8/m
Red side
Victory1Jiang#2003
Jayce · Top
7 / 4 / 6
52% KP
22,112
23.1% share
12,948g
233 CS · 9.1/m
Douyin susushizi#05jug
Rengar · Jungle
7 / 3 / 10
68% KP
20,900
21.9% share
12,621g
221 CS · 8.6/m
25hdp#JDG
Ryze · Mid
2 / 3 / 7
36% KP
16,466
17.2% share
10,345g
239 CS · 9.3/m
밤이싫어#kr9
Miss Fortune · ADC
6 / 4 / 8
56% KP
22,955
24% share
13,949g
219 CS · 8.5/m
haiyaoduojiu#1112
Bard · Support
3 / 3 / 12
60% KP
13,163
13.8% share
8,178g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
