Match history
Varus champion portrait

Varus

Defeat

Ranked Solo/Duo · 200 days ago

30:36Live Riot data

7 / 14 / 7

K / D / A

42.4%

Kill participation

1,102

Damage / min

14,794g

483.5 gold / min

22

6 placed · 5 cleared

225

7.4 CS / min

Objective control

Blue side

4

Dragons

2

Baron

10

Towers

2

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Vayne-1,006 gold / -3 CS

Difference from the opponent Riot assigned to your role.

15. minute · Vayne-621 gold / +8 CS

Difference from the opponent Riot assigned to your role.

20. minute · Vayne-1,099 gold / +22 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -621 gold and +8 CS versus Vayne.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

14 recorded deaths; first at 0:52.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,6997,39711,09614,7940:007:3915:1822:5730:36
Varus: 14,794

Events and purchases

Kill · Vayne → Varus
Kill · Vayne → Varus
Kill · Nautilus → Taric
Kill · Anivia → Talon
Kill · Mel → Vayne
Kill · Mel → Anivia
Kill · Jinx → Varus
Kill · Mel → Vi
Kill · Jinx → Nautilus
Kill · Mel → Anivia
Kill · Vayne → Varus
Kill · Varus → Vayne
Kill · Taric → Nautilus
Kill · Jinx → Lucian
Kill · Vayne → Talon
Kill · Vi → Varus
Kill · Mel → Anivia
Kill · Lucian → Taric
Kill · Lucian → Jinx
Kill · Varus → Vayne
Kill · Mel → Anivia
Kill · Jinx → Talon
Kill · Mel → Vi
Kill · Lucian → Taric
Kill · Map → Jinx
Objective · Talon · Void Grub
Objective · Talon · Void Grub
Objective · Talon · Void Grub
Kill · Vayne → Varus
Kill · Mel → Vi
Kill · Mel → Anivia
Kill · Jinx → Talon
Kill · Talon → Jinx
Kill · Vi → Mel
Kill · Lucian → Taric
Kill · Vayne → Varus
Kill · Talon → Vayne
Objective · Vi · Mountain Dragon
Kill · Vi → Lucian
Kill · Jinx → Nautilus
Building destroyed · Taric · Outer turret
Kill · Varus → Vayne
Kill · Vayne → Varus
Kill · Mel → Taric
Kill · Talon → Anivia
Kill · Mel → Vi
Kill · Mel → Vayne
Objective · Talon · Rift Herald
Kill · Taric → Nautilus
Building destroyed · Varus · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
50 / 34 / 7474,316g · 125,163 damage
PlayerKDA · KPDamageGold · CSItems
Vayne champion portrait

Raon#5587

Vayne · Top

17 / 9 / 6

46% KP

36,883

29.5% share

16,176g

214 CS · 7/m

Vi champion portrait

KRX Vincenzo#KR4

Vi · Jungle

12 / 7 / 8

40% KP

23,622

18.9% share

16,027g

189 CS · 6.2/m

Anivia champion portrait

따뜻한쿠키#KR1

Anivia · Mid

6 / 7 / 16

44% KP

21,961

17.5% share

12,825g

221 CS · 7.2/m

Jinx champion portrait

夏を書き留める#S T

Jinx · ADC

13 / 4 / 13

52% KP

35,512

28.4% share

17,845g

298 CS · 9.7/m

Taric champion portrait

복천최강#0217

Taric · Support

2 / 7 / 31

66% KP

7,185

5.7% share

11,443g

33 CS · 1.1/m

Red side

Defeat
33 / 50 / 4764,477g · 127,113 damage
PlayerKDA · KPDamageGold · CSItems
Varus champion portrait

밤이싫어#kr9

Varus · Top

7 / 14 / 7

42.4% KP

33,720

26.5% share

14,794g

225 CS · 7.4/m

Talon champion portrait

李相夷#YANG

Talon · Jungle

4 / 8 / 9

39.4% KP

19,054

15% share

12,660g

208 CS · 6.8/m

Mel champion portrait

Mitsuki#tes

Mel · Mid

14 / 7 / 2

48.5% KP

37,007

29.1% share

13,630g

222 CS · 7.3/m

Lucian champion portrait

May#KR43

Lucian · ADC

6 / 9 / 9

45.5% KP

23,910

18.8% share

13,640g

230 CS · 7.5/m

Nautilus champion portrait

기사키#bee

Nautilus · Support

2 / 12 / 20

66.7% KP

13,422

10.6% share

9,753g

17 CS · 0.6/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — 밤이싫어#kr9 | MacroDiff