Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 200 days ago
12 / 7 / 12
K / D / A
61.5%
Kill participation
1,120.5
Damage / min
21,107g
608 gold / min
35
13 placed · 8 cleared
287
8.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUniverse#zy1
Gnar · Top
7 / 6 / 12
48.7% KP
24,891
18.6% share
14,348g
223 CS · 6.4/m
관 모#KR2
Xin Zhao · Jungle
10 / 10 / 12
56.4% KP
34,232
25.6% share
15,822g
223 CS · 6.4/m
LGG#0807
Hwei · Mid
6 / 8 / 8
35.9% KP
24,054
18% share
14,821g
272 CS · 7.8/m
밤이싫어#kr9
Ashe · ADC
12 / 7 / 12
61.5% KP
38,899
29% share
21,107g
287 CS · 8.3/m
LittlePira#1128
Seraphine · Support
4 / 7 / 19
59% KP
11,855
8.9% share
11,171g
39 CS · 1.1/m
Red side
DefeatWhiteUsedSocks#0110
Vayne · Top
7 / 7 / 10
44.7% KP
35,443
21.9% share
14,828g
227 CS · 6.5/m
vvi2#KR1
Jarvan IV · Jungle
8 / 7 / 22
78.9% KP
25,869
16% share
15,153g
198 CS · 5.7/m
야 문영아 미드좀 와#또이브뭐해
Azir · Mid
12 / 6 / 9
55.3% KP
47,045
29.1% share
18,091g
314 CS · 9/m
let it be#0815
Ezreal · ADC
7 / 9 / 12
50% KP
36,907
22.8% share
16,217g
239 CS · 6.9/m
의문의바드장인#kr0
Karma · Support
4 / 10 / 23
71.1% KP
16,282
10.1% share
10,443g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
