Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 199 days ago
2 / 9 / 13
K / D / A
45.5%
Kill participation
902.1
Damage / min
16,319g
418.1 gold / min
43
18 placed · 6 cleared
311
8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaierlanlaozhu#KR1
Ambessa · Top
13 / 3 / 7
60.6% KP
37,105
22.7% share
18,915g
333 CS · 8.5/m
시간의 숲#0131
Talon · Jungle
8 / 8 / 11
57.6% KP
33,768
20.7% share
17,652g
267 CS · 6.8/m
aksdjhfljlasdkaj#asdkl
Viktor · Mid
7 / 5 / 9
48.5% KP
40,682
24.9% share
17,438g
359 CS · 9.2/m
밤이싫어#kr9
Corki · ADC
2 / 9 / 13
45.5% KP
35,212
21.6% share
16,319g
311 CS · 8/m
抖音丶只花棉#cetus
Elise · Support
3 / 10 / 12
45.5% KP
16,510
10.1% share
11,393g
42 CS · 1.1/m
Red side
DefeatT1 Weather#0830
Jayce · Top
3 / 10 / 4
20% KP
26,403
18.6% share
15,111g
311 CS · 8/m
re0#2007
Nocturne · Jungle
12 / 7 / 13
71.4% KP
31,844
22.4% share
17,318g
257 CS · 6.6/m
현 준#0420
Ryze · Mid
6 / 6 / 5
31.4% KP
20,070
14.1% share
14,233g
293 CS · 7.5/m
let it be#0815
Yunara · ADC
11 / 8 / 13
68.6% KP
50,122
35.2% share
21,409g
353 CS · 9/m
b1n1#KR3
Bard · Support
3 / 2 / 21
68.6% KP
13,767
9.7% share
11,074g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
