Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 198 days ago
1 / 6 / 23
K / D / A
57.1%
Kill participation
259.2
Damage / min
7,762g
299.1 gold / min
81
45 placed · 1 cleared
21
0.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory기리보이혁갓#아입니두
Jayce · Top
6 / 5 / 8
33.3% KP
25,616
20% share
12,917g
245 CS · 9.4/m
장채린#KR11
Jarvan IV · Jungle
9 / 2 / 17
61.9% KP
18,555
14.5% share
12,493g
137 CS · 5.3/m
livinli#KR1
Ryze · Mid
10 / 2 / 14
57.1% KP
36,418
28.4% share
13,312g
223 CS · 8.6/m
Selfless#KR11
Varus · ADC
16 / 8 / 12
66.7% KP
40,954
31.9% share
15,416g
168 CS · 6.5/m
밤이싫어#kr9
Alistar · Support
1 / 6 / 23
57.1% KP
6,725
5.2% share
7,762g
21 CS · 0.8/m
Red side
DefeatT1 Guardian#KR3
Yorick · Top
6 / 7 / 2
34.8% KP
20,872
18.4% share
12,000g
214 CS · 8.2/m
DK Lucid#KR1
Nidalee · Jungle
2 / 6 / 2
17.4% KP
20,039
17.7% share
8,997g
183 CS · 7.1/m
st Matcha#KR1
Vex · Mid
1 / 7 / 5
26.1% KP
20,498
18.1% share
8,800g
190 CS · 7.3/m
xiaofang#qaq
Ezreal · ADC
12 / 14 / 2
60.9% KP
35,359
31.2% share
13,080g
200 CS · 7.7/m
멘탈잡자상혁아#ki1
Karma · Support
2 / 8 / 13
65.2% KP
16,452
14.5% share
7,975g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
