Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 198 days ago
7 / 6 / 4
K / D / A
73.3%
Kill participation
958.1
Damage / min
11,459g
532.2 gold / min
43
13 placed · 9 cleared
195
9.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhiteUsedSocks#0110
Jayce · Top
2 / 2 / 4
21.4% KP
20,459
24.8% share
10,748g
210 CS · 9.8/m
KRX Vincenzo#KR4
Lee Sin · Jungle
10 / 1 / 7
60.7% KP
17,511
21.2% share
11,206g
162 CS · 7.5/m
하지마라고햇잔아#kwb05
Aurora · Mid
9 / 0 / 5
50% KP
18,254
22.1% share
9,294g
146 CS · 6.8/m
Kog#KR3
Kog'Maw · ADC
7 / 6 / 7
50% KP
18,206
22% share
10,715g
168 CS · 7.8/m
카in#부산183
Nautilus · Support
0 / 6 / 15
53.6% KP
8,184
9.9% share
6,448g
34 CS · 1.6/m
Red side
Defeat592#2003
Ambessa · Top
2 / 5 / 0
13.3% KP
8,047
14.5% share
7,092g
155 CS · 7.2/m
괴물쥐#KR9
Jarvan IV · Jungle
4 / 6 / 7
73.3% KP
9,069
16.3% share
7,840g
110 CS · 5.1/m
Daybreak#5428
Mel · Mid
2 / 4 / 3
33.3% KP
11,477
20.7% share
7,836g
188 CS · 8.7/m
밤이싫어#kr9
Caitlyn · ADC
7 / 6 / 4
73.3% KP
20,631
37.2% share
11,459g
195 CS · 9.1/m
피칠갑#血漆甲
Braum · Support
0 / 7 / 11
73.3% KP
6,299
11.3% share
5,829g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
