Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 198 days ago
6 / 5 / 14
K / D / A
64.5%
Kill participation
948.3
Damage / min
17,695g
574.5 gold / min
44
15 placed · 11 cleared
333
10.8 CS / min
Objective control
0
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory꿀잼사과잼#KR1
Dr. Mundo · Top
7 / 7 / 8
48.4% KP
33,598
25.6% share
14,434g
230 CS · 7.5/m
Douyin susushizi#05jug
Rengar · Jungle
14 / 7 / 7
67.7% KP
30,801
23.5% share
16,613g
173 CS · 5.6/m
抖音玉娇龙ovo#KR12
Lissandra · Mid
4 / 8 / 19
74.2% KP
24,061
18.4% share
11,349g
186 CS · 6/m
밤이싫어#kr9
Sivir · ADC
6 / 5 / 14
64.5% KP
29,209
22.3% share
17,695g
333 CS · 10.8/m
피칠갑#血漆甲
Yuumi · Support
0 / 3 / 24
77.4% KP
13,337
10.2% share
8,395g
18 CS · 0.6/m
Red side
Defeat下一次月落#qcf
Camille · Top
7 / 7 / 11
62.1% KP
39,344
28% share
11,983g
197 CS · 6.4/m
KRX Vincenzo#KR4
Lee Sin · Jungle
6 / 4 / 16
75.9% KP
33,597
23.9% share
13,763g
219 CS · 7.1/m
Daybreak#5428
Mel · Mid
10 / 7 / 7
58.6% KP
32,744
23.3% share
14,172g
253 CS · 8.2/m
Celina#셀교슈
Ezreal · ADC
3 / 5 / 10
44.8% KP
23,525
16.8% share
13,370g
258 CS · 8.4/m
서 권#유튜브
Bard · Support
3 / 8 / 14
58.6% KP
11,112
7.9% share
8,807g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
