Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 197 days ago
4 / 7 / 9
K / D / A
44.8%
Kill participation
946.6
Damage / min
18,260g
489.8 gold / min
24
15 placed · 5 cleared
313
8.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory那就是NiuGod#mio韩服
Olaf · Top
12 / 7 / 9
48.8% KP
44,476
26.7% share
19,250g
291 CS · 7.8/m
장채린#KR11
Nocturne · Jungle
10 / 6 / 12
51.2% KP
30,413
18.3% share
16,247g
218 CS · 5.8/m
Lindecis#lofi
Gragas · Mid
12 / 7 / 13
58.1% KP
34,262
20.6% share
15,754g
204 CS · 5.5/m
LFT Teamplayer#pdx
Ezreal · ADC
8 / 5 / 10
41.9% KP
43,248
26% share
19,526g
323 CS · 8.7/m
Hide on bush#KR1
Anivia · Support
1 / 4 / 17
41.9% KP
14,041
8.4% share
12,017g
87 CS · 2.3/m
Red side
Defeat탑이니까솔킬따일수있지뭐#0000
Fiora · Top
5 / 12 / 7
41.4% KP
30,710
18.6% share
12,506g
234 CS · 6.3/m
當冬夜漸暖#886
Jarvan IV · Jungle
7 / 8 / 16
79.3% KP
23,542
14.3% share
14,709g
208 CS · 5.6/m
陨落的天才#世一中阳林
Galio · Mid
6 / 7 / 9
51.7% KP
36,196
21.9% share
14,696g
289 CS · 7.8/m
밤이싫어#kr9
Jhin · ADC
4 / 7 / 9
44.8% KP
35,293
21.4% share
18,260g
313 CS · 8.4/m
DK Despair#안 산
Vel'Koz · Support
7 / 9 / 10
58.6% KP
39,363
23.8% share
13,122g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
