Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 196 days ago
7 / 10 / 7
K / D / A
38.9%
Kill participation
1,052.1
Damage / min
18,471g
531.8 gold / min
31
16 placed · 6 cleared
306
8.8 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Jayce · Top
5 / 8 / 11
36.4% KP
31,526
19.7% share
16,646g
328 CS · 9.4/m
galaxyDrowsy#520
Lee Sin · Jungle
15 / 5 / 14
65.9% KP
28,656
17.9% share
16,088g
179 CS · 5.2/m
기사키#bee
Hwei · Mid
18 / 4 / 14
72.7% KP
57,420
35.8% share
17,509g
276 CS · 7.9/m
메 끠#KR1
Yunara · ADC
5 / 11 / 12
38.6% KP
30,253
18.9% share
16,947g
285 CS · 8.2/m
Wave to earth#KR37
Rell · Support
1 / 8 / 30
70.5% KP
12,535
7.8% share
10,167g
18 CS · 0.5/m
Red side
VictoryTrapid#fear
Irelia · Top
10 / 7 / 9
52.8% KP
28,883
22% share
16,630g
270 CS · 7.8/m
Rose#KR17
Ambessa · Jungle
11 / 10 / 11
61.1% KP
33,323
25.4% share
18,408g
238 CS · 6.9/m
김익동#KR1
Aurelion Sol · Mid
5 / 7 / 13
50% KP
20,816
15.8% share
14,770g
236 CS · 6.8/m
밤이싫어#kr9
Corki · ADC
7 / 10 / 7
38.9% KP
36,542
27.8% share
18,471g
306 CS · 8.8/m
Thunder#SLowM
Nautilus · Support
3 / 11 / 19
61.1% KP
11,789
9% share
10,433g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
