Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 194 days ago
9 / 6 / 17
K / D / A
57.8%
Kill participation
1,451.6
Damage / min
14,986g
589.2 gold / min
26
13 placed · 5 cleared
211
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat렝 화#렝 화
Rengar · Top
1 / 8 / 1
11.1% KP
8,920
9.3% share
8,580g
197 CS · 7.7/m
달을가린구름이#2006
Vi · Jungle
1 / 7 / 7
44.4% KP
13,780
14.3% share
9,828g
168 CS · 6.6/m
jio3r#Miss
Lissandra · Mid
5 / 11 / 6
61.1% KP
21,659
22.5% share
10,674g
151 CS · 5.9/m
삘삘이#피루07
Yasuo · ADC
5 / 10 / 5
55.6% KP
21,724
22.6% share
11,371g
190 CS · 7.5/m
대머리도적#롤링썬더
Senna · Support
6 / 9 / 8
77.8% KP
30,224
31.4% share
9,239g
32 CS · 1.3/m
Red side
VictoryFrog#KRX
Renekton · Top
7 / 2 / 10
37.8% KP
20,647
16.6% share
13,012g
216 CS · 8.5/m
KRX Vincenzo#KR4
Lee Sin · Jungle
18 / 2 / 12
66.7% KP
25,526
20.6% share
15,645g
181 CS · 7.1/m
Bae Suzy#KR1
Rumble · Mid
5 / 5 / 11
35.6% KP
20,655
16.7% share
11,359g
202 CS · 7.9/m
밤이싫어#kr9
Caitlyn · ADC
9 / 6 / 17
57.8% KP
36,918
29.8% share
14,986g
211 CS · 8.3/m
BebePink#KR 1
Bard · Support
6 / 3 / 26
71.1% KP
20,297
16.4% share
10,181g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
