Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 193 days ago
2 / 9 / 20
K / D / A
66.7%
Kill participation
262.2
Damage / min
8,937g
303.1 gold / min
93
56 placed · 6 cleared
23
0.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Jiang#2003
Rumble · Top
3 / 6 / 6
27.3% KP
26,382
22.2% share
10,871g
222 CS · 7.5/m
Xerath#RANK2
Nocturne · Jungle
4 / 5 / 12
48.5% KP
20,194
17% share
12,945g
206 CS · 7/m
ヒロイン#1004
Yasuo · Mid
8 / 7 / 7
45.5% KP
25,528
21.5% share
13,027g
203 CS · 6.9/m
87891#4231
Yunara · ADC
16 / 4 / 8
72.7% KP
39,098
32.9% share
18,410g
254 CS · 8.6/m
밤이싫어#kr9
Nautilus · Support
2 / 9 / 20
66.7% KP
7,731
6.5% share
8,937g
23 CS · 0.8/m
Red side
Defeatliziyen#Gam
Ambessa · Top
5 / 6 / 8
41.9% KP
22,623
20.2% share
11,533g
207 CS · 7/m
douyin福星小毅#miohf
Naafiri · Jungle
10 / 7 / 10
64.5% KP
23,333
20.8% share
14,657g
200 CS · 6.8/m
陨落的天才#世一中阳林
Annie · Mid
5 / 7 / 12
54.8% KP
20,248
18% share
10,714g
183 CS · 6.2/m
TEAM#H S
Ezreal · ADC
9 / 5 / 8
54.8% KP
33,838
30.2% share
16,537g
258 CS · 8.8/m
抖音玉娇龙ovo#KR12
Seraphine · Support
2 / 8 / 14
51.6% KP
12,147
10.8% share
8,711g
51 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
