Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 192 days ago
3 / 7 / 12
K / D / A
62.5%
Kill participation
283.6
Damage / min
8,037g
299.9 gold / min
84
53 placed · 4 cleared
26
1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat탑이니까솔킬따일수있지뭐#0000
Tahm Kench · Top
1 / 9 / 6
29.2% KP
11,203
12.6% share
7,289g
124 CS · 4.6/m
sgsgsg#KR2
Nocturne · Jungle
7 / 7 / 6
54.2% KP
16,764
18.8% share
11,529g
187 CS · 7/m
Wonderwall#mid
Orianna · Mid
5 / 1 / 9
58.3% KP
25,127
28.2% share
12,346g
279 CS · 10.4/m
포포롱#비 비
Varus · ADC
8 / 9 / 5
54.2% KP
28,333
31.8% share
13,086g
205 CS · 7.6/m
밤이싫어#kr9
Alistar · Support
3 / 7 / 12
62.5% KP
7,601
8.5% share
8,037g
26 CS · 1/m
Red side
VictoryPOUt#QQ1
Gnar · Top
9 / 3 / 15
72.7% KP
35,128
32.9% share
13,706g
226 CS · 8.4/m
vvi2#KR1
Jarvan IV · Jungle
3 / 3 / 21
72.7% KP
14,608
13.7% share
12,180g
194 CS · 7.2/m
Bong Flash#1999
Diana · Mid
7 / 4 / 11
54.5% KP
19,530
18.3% share
11,631g
163 CS · 6.1/m
혀기가막혀#0722
Sivir · ADC
9 / 10 / 9
54.5% KP
18,534
17.3% share
13,910g
195 CS · 7.3/m
어색했#7766
Fiora · Support
5 / 4 / 18
69.7% KP
19,118
17.9% share
10,444g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
