Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 189 days ago
7 / 14 / 7
K / D / A
33.3%
Kill participation
1,089.3
Damage / min
17,893g
491.8 gold / min
36
6 placed · 9 cleared
309
8.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYiNova#2006
Ambessa · Top
5 / 8 / 11
34.8% KP
35,244
20.2% share
14,780g
265 CS · 7.3/m
yanxi#99900
Jarvan IV · Jungle
17 / 6 / 18
76.1% KP
26,934
15.4% share
19,500g
198 CS · 5.4/m
Kati#MVK
Annie · Mid
7 / 11 / 13
43.5% KP
36,710
21% share
16,070g
265 CS · 7.3/m
Selfless#KR11
Aphelios · ADC
15 / 10 / 6
45.7% KP
62,836
36% share
22,664g
308 CS · 8.5/m
iwwinn#jin
Karma · Support
2 / 7 / 24
56.5% KP
12,966
7.4% share
11,798g
32 CS · 0.9/m
Red side
Defeat땃쥐 맹아이#OwO
Jayce · Top
12 / 10 / 9
50% KP
46,786
27.6% share
17,032g
245 CS · 6.7/m
潇ovo#1216
Graves · Jungle
11 / 8 / 9
47.6% KP
23,635
13.9% share
18,900g
272 CS · 7.5/m
밤이싫어#kr9
Corki · Mid
7 / 14 / 7
33.3% KP
39,633
23.4% share
17,893g
309 CS · 8.5/m
bai se zh1 chuan#qwe1
Ezreal · ADC
8 / 8 / 12
47.6% KP
40,170
23.7% share
18,757g
313 CS · 8.6/m
BFX Slayer#0415
Bard · Support
4 / 6 / 19
54.8% KP
19,442
11.5% share
11,019g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
