Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 188 days ago
8 / 6 / 2
K / D / A
45.5%
Kill participation
914.7
Damage / min
11,452g
455.6 gold / min
22
10 placed · 6 cleared
175
7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory몬무스 퀘스트 패러독스#RELL
Rell · Top
2 / 7 / 18
54.1% KP
10,467
9.2% share
7,618g
95 CS · 3.8/m
Kimman#zxfkk
Nocturne · Jungle
9 / 3 / 17
70.3% KP
23,317
20.5% share
12,733g
178 CS · 7.1/m
피그차이나#KR1
Orianna · Mid
9 / 7 / 13
59.5% KP
24,129
21.2% share
11,550g
182 CS · 7.2/m
b1n1#KR3
Caitlyn · ADC
16 / 2 / 4
54.1% KP
40,957
36% share
17,375g
242 CS · 9.6/m
mminm0121#1121
Senna · Support
1 / 3 / 26
73% KP
14,941
13.1% share
9,808g
27 CS · 1.1/m
Red side
Defeat진짜롤너무어렵다#0103
Aatrox · Top
3 / 6 / 4
31.8% KP
13,666
17.1% share
8,967g
186 CS · 7.4/m
moot#yaha
Taliyah · Jungle
2 / 9 / 12
63.6% KP
20,553
25.7% share
10,283g
149 CS · 5.9/m
HLE Gumayusi#0298
Yasuo · Mid
8 / 10 / 3
50% KP
17,931
22.4% share
10,533g
198 CS · 7.9/m
밤이싫어#kr9
Yunara · ADC
8 / 6 / 2
45.5% KP
22,990
28.7% share
11,452g
175 CS · 7/m
SIRIUSS#KR 1
Braum · Support
1 / 7 / 9
45.5% KP
4,890
6.1% share
6,529g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
