Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 186 days ago
2 / 8 / 3
K / D / A
35.7%
Kill participation
554.9
Damage / min
9,289g
389.5 gold / min
21
9 placed · 6 cleared
177
7.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaruto#Helix
Yone · Top
3 / 5 / 1
28.6% KP
18,830
28% share
9,756g
207 CS · 8.7/m
Hugo小宝贝#君临韩服
Kindred · Jungle
8 / 5 / 3
78.6% KP
17,486
26% share
11,763g
157 CS · 6.6/m
오타니#1101
Orianna · Mid
1 / 8 / 6
50% KP
9,312
13.9% share
7,146g
148 CS · 6.2/m
밤이싫어#kr9
Caitlyn · ADC
2 / 8 / 3
35.7% KP
13,234
19.7% share
9,289g
177 CS · 7.4/m
haiyaoduojiu#1112
Bard · Support
0 / 10 / 11
78.6% KP
8,317
12.4% share
6,369g
31 CS · 1.3/m
Red side
Victory사람 안 믿어#KR1
K'Sante · Top
1 / 2 / 5
16.7% KP
14,893
14.6% share
9,031g
191 CS · 8/m
명치에팔콘펀치꽂는이도윤#KR1
Jarvan IV · Jungle
9 / 2 / 18
75% KP
22,109
21.7% share
13,003g
194 CS · 8.1/m
mashushu#KR1
Syndra · Mid
11 / 3 / 5
44.4% KP
27,423
27% share
13,524g
239 CS · 10/m
WE GO#이나경
Ashe · ADC
10 / 4 / 12
61.1% KP
25,257
24.8% share
14,274g
216 CS · 9.1/m
Lotus#TSW
Seraphine · Support
5 / 4 / 21
72.2% KP
12,064
11.9% share
9,349g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
