Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 186 days ago
20 / 4 / 16
K / D / A
81.8%
Kill participation
1,914.5
Damage / min
25,808g
729 gold / min
26
15 placed · 6 cleared
364
10.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat제영우#Zoebf
Zoe · Top
6 / 12 / 16
55% KP
39,414
22.5% share
13,032g
195 CS · 5.5/m
노력을 실력으로#KR1
Naafiri · Jungle
12 / 8 / 12
60% KP
36,444
20.8% share
16,575g
254 CS · 7.2/m
komi#水原铃瑞
Cassiopeia · Mid
7 / 8 / 14
52.5% KP
35,084
20% share
14,804g
238 CS · 6.7/m
미 키#0313
Lucian · ADC
15 / 6 / 10
62.5% KP
54,967
31.4% share
21,219g
275 CS · 7.8/m
라 코#라 코
Thresh · Support
0 / 10 / 23
57.5% KP
9,286
5.3% share
10,085g
49 CS · 1.4/m
Red side
Victory포뇨의 지느러미#유튜브
Malphite · Top
1 / 11 / 18
43.2% KP
21,540
13.1% share
9,234g
132 CS · 3.7/m
wodexinhaoleng#kr33
Jarvan IV · Jungle
11 / 10 / 18
65.9% KP
24,068
14.7% share
15,318g
203 CS · 5.7/m
wozaoyichenlun#xxxxx
Ryze · Mid
5 / 10 / 17
50% KP
30,321
18.5% share
13,449g
245 CS · 6.9/m
밤이싫어#kr9
Jhin · ADC
20 / 4 / 16
81.8% KP
67,775
41.3% share
25,808g
364 CS · 10.3/m
OwO#43351
Bard · Support
7 / 5 / 31
86.4% KP
20,344
12.4% share
13,860g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
