Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 183 days ago
5 / 7 / 9
K / D / A
48.3%
Kill participation
999.3
Damage / min
15,199g
508.6 gold / min
27
11 placed · 7 cleared
243
8.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeoNM#KR2
Renekton · Top
8 / 6 / 15
74.2% KP
28,467
24.9% share
13,675g
217 CS · 7.3/m
So be it#last
Ambessa · Jungle
4 / 6 / 12
51.6% KP
11,459
10% share
12,704g
207 CS · 6.9/m
Naruto#Helix
Yone · Mid
5 / 5 / 14
61.3% KP
25,596
22.4% share
13,577g
258 CS · 8.6/m
Chang Min #KR1
Cassiopeia · ADC
10 / 5 / 17
87.1% KP
27,746
24.2% share
15,527g
224 CS · 7.5/m
슌쪽이#1027
Teemo · Support
4 / 7 / 14
58.1% KP
21,164
18.5% share
9,651g
44 CS · 1.5/m
Red side
Defeat충 치#충치1
Yasuo · Top
11 / 7 / 7
62.1% KP
31,912
26.2% share
14,772g
233 CS · 7.8/m
블랙맘바#Armin
Diana · Jungle
6 / 5 / 15
72.4% KP
26,372
21.7% share
13,791g
221 CS · 7.4/m
Chiikawa#KR7
Viego · Mid
7 / 4 / 11
62.1% KP
24,054
19.8% share
11,618g
188 CS · 6.3/m
밤이싫어#kr9
Caitlyn · ADC
5 / 7 / 9
48.3% KP
29,861
24.6% share
15,199g
243 CS · 8.1/m
太尉ovo#0529
Alistar · Support
0 / 8 / 21
72.4% KP
9,420
7.7% share
8,039g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
