Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 182 days ago
13 / 6 / 16
K / D / A
74.4%
Kill participation
1,550.7
Damage / min
19,789g
641.8 gold / min
51
16 placed · 12 cleared
252
8.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14小孩幻想赢对线#4453
Zaahen · Top
7 / 9 / 8
38.5% KP
18,796
15.3% share
12,213g
205 CS · 6.6/m
달을가린구름이#2006
Vi · Jungle
5 / 5 / 12
43.6% KP
15,488
12.6% share
13,459g
204 CS · 6.6/m
dhoema#zypp
LeBlanc · Mid
14 / 2 / 12
66.7% KP
31,643
25.7% share
16,356g
240 CS · 7.8/m
밤이싫어#kr9
Kai'Sa · ADC
13 / 6 / 16
74.4% KP
47,813
38.9% share
19,789g
252 CS · 8.2/m
SnowFlower#0224
Rell · Support
0 / 7 / 20
51.3% KP
9,174
7.5% share
8,908g
25 CS · 0.8/m
Red side
DefeatKisue9#123
Jayce · Top
8 / 7 / 10
64.3% KP
42,607
29.5% share
14,377g
234 CS · 7.6/m
Hide in water#pyke
Graves · Jungle
11 / 6 / 6
60.7% KP
33,288
23.1% share
16,045g
248 CS · 8/m
BebePink#KR 1
Aurora · Mid
3 / 9 / 12
53.6% KP
31,255
21.6% share
11,574g
219 CS · 7.1/m
죽기장인#KR1
Jhin · ADC
6 / 11 / 8
50% KP
24,631
17.1% share
13,394g
221 CS · 7.2/m
황혼우주자야#황 혼
Poppy · Support
0 / 6 / 15
53.6% KP
12,587
8.7% share
8,166g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
