Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 182 days ago
10 / 7 / 11
K / D / A
56.8%
Kill participation
941.1
Damage / min
16,959g
523.4 gold / min
39
15 placed · 4 cleared
285
8.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypatience#2006
Sylas · Top
3 / 10 / 13
33.3% KP
22,379
13.2% share
11,294g
189 CS · 5.8/m
쫙쫙이#벌레핑
Pantheon · Jungle
14 / 6 / 7
43.8% KP
33,260
19.6% share
16,427g
233 CS · 7.2/m
신난 망고#0417
LeBlanc · Mid
22 / 4 / 7
60.4% KP
56,552
33.4% share
19,648g
243 CS · 7.5/m
삘삘이#피루07
Ezreal · ADC
5 / 10 / 15
41.7% KP
45,129
26.7% share
16,434g
271 CS · 8.4/m
中华第一亚索#国一索家海
Nautilus · Support
4 / 7 / 24
58.3% KP
12,005
7.1% share
10,944g
51 CS · 1.6/m
Red side
DefeatBurdol#1225
Gnar · Top
9 / 10 / 7
43.2% KP
46,087
31.8% share
13,865g
234 CS · 7.2/m
Bonnie#0314
Jarvan IV · Jungle
9 / 9 / 15
64.9% KP
24,336
16.8% share
14,204g
181 CS · 5.6/m
spring#happy
Xerath · Mid
8 / 9 / 10
48.6% KP
36,442
25.1% share
11,888g
191 CS · 5.9/m
밤이싫어#kr9
Jhin · ADC
10 / 7 / 11
56.8% KP
30,493
21% share
16,959g
285 CS · 8.8/m
FatTiger#888
Thresh · Support
1 / 13 / 18
51.4% KP
7,656
5.3% share
8,609g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
