Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 181 days ago
17 / 6 / 11
K / D / A
80%
Kill participation
1,649.1
Damage / min
25,250g
730.1 gold / min
33
14 placed · 12 cleared
318
9.2 CS / min
Objective control
1
Dragons
2
Baron
12
Towers
4
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory송플랭크#김채연전용
Gangplank · Top
4 / 3 / 13
48.6% KP
36,719
23% share
17,093g
300 CS · 8.7/m
야 문영아 미드좀 와#또이브뭐해
Xin Zhao · Jungle
4 / 7 / 15
54.3% KP
21,668
13.6% share
14,036g
221 CS · 6.4/m
POUt#QQ1
Annie · Mid
8 / 7 / 15
65.7% KP
34,229
21.5% share
14,499g
223 CS · 6.4/m
밤이싫어#kr9
Yunara · ADC
17 / 6 / 11
80% KP
57,033
35.8% share
25,250g
318 CS · 9.2/m
원 딜#cry
Thresh · Support
2 / 8 / 21
65.7% KP
9,829
6.2% share
10,907g
42 CS · 1.2/m
Red side
DefeatYeQiuFeng#yaya
Malphite · Top
2 / 9 / 8
33.3% KP
23,320
17.6% share
11,345g
202 CS · 5.8/m
삘삘이#피루07
Jax · Jungle
7 / 7 / 12
63.3% KP
25,196
19% share
16,580g
228 CS · 6.6/m
DRX akAjE#KR0
Malzahar · Mid
7 / 4 / 12
63.3% KP
30,729
23.1% share
17,705g
363 CS · 10.5/m
죽기장인#KR1
Corki · ADC
11 / 8 / 10
70% KP
42,539
32% share
18,274g
279 CS · 8.1/m
kkkkk#DJY02
Rell · Support
3 / 7 / 21
80% KP
10,979
8.3% share
10,881g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
