Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 180 days ago
5 / 5 / 10
K / D / A
44.1%
Kill participation
1,092.8
Damage / min
13,715g
529.2 gold / min
36
13 placed · 12 cleared
224
8.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Anivia · Top
6 / 5 / 8
41.2% KP
22,291
19.4% share
10,670g
167 CS · 6.4/m
Kimman#zxfkk
Vi · Jungle
10 / 1 / 15
73.5% KP
24,718
21.5% share
13,472g
175 CS · 6.8/m
자프키엘#KR1
Orianna · Mid
12 / 2 / 6
52.9% KP
29,926
26% share
13,747g
228 CS · 8.8/m
밤이싫어#kr9
Corki · ADC
5 / 5 / 10
44.1% KP
28,321
24.6% share
13,715g
224 CS · 8.6/m
YdBB#0107
Nautilus · Support
1 / 10 / 21
64.7% KP
9,942
8.6% share
8,187g
21 CS · 0.8/m
Red side
DefeatPure Imagination#ZZZZZ
Gragas · Top
3 / 6 / 4
30.4% KP
17,046
19.8% share
9,003g
183 CS · 7.1/m
YONG2#6666
Jarvan IV · Jungle
6 / 9 / 8
60.9% KP
15,773
18.3% share
9,887g
145 CS · 5.6/m
T1 Jinbeom#KR3
Aurora · Mid
4 / 5 / 4
34.8% KP
16,869
19.5% share
9,291g
204 CS · 7.9/m
leave#444
Lucian · ADC
6 / 10 / 6
52.2% KP
24,920
28.9% share
10,874g
218 CS · 8.4/m
T1 구름#2007
Nami · Support
4 / 5 / 12
69.6% KP
11,692
13.5% share
8,359g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
