Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 180 days ago
5 / 6 / 11
K / D / A
80%
Kill participation
804.4
Damage / min
11,675g
520 gold / min
21
9 placed · 3 cleared
178
7.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory비밀공작원#KR1
Olaf · Top
7 / 3 / 3
40% KP
18,317
22.9% share
10,832g
177 CS · 7.9/m
YONG2#6666
Nocturne · Jungle
4 / 3 / 11
60% KP
18,750
23.4% share
11,032g
198 CS · 8.8/m
gaubeo202#KR1
Ryze · Mid
9 / 3 / 4
52% KP
23,974
30% share
11,979g
216 CS · 9.6/m
Snow Country#0405
Zeri · ADC
4 / 5 / 7
44% KP
15,805
19.8% share
11,617g
199 CS · 8.9/m
synn#KR1
Rell · Support
1 / 6 / 11
48% KP
3,140
3.9% share
6,315g
19 CS · 0.8/m
Red side
Defeat차가운코끼리#KR0
Rumble · Top
5 / 6 / 2
35% KP
23,706
30.6% share
9,714g
190 CS · 8.5/m
Kimman#zxfkk
Vi · Jungle
2 / 6 / 11
65% KP
9,969
12.9% share
7,716g
126 CS · 5.6/m
현 준#0420
Aurora · Mid
4 / 4 / 6
50% KP
15,524
20% share
9,038g
201 CS · 9/m
밤이싫어#kr9
Jhin · ADC
5 / 6 / 11
80% KP
18,058
23.3% share
11,675g
178 CS · 7.9/m
LittlePira#1128
Anivia · Support
4 / 3 / 8
60% KP
10,177
13.1% share
7,332g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
