Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 179 days ago
3 / 6 / 8
K / D / A
45.8%
Kill participation
1,076.4
Damage / min
10,944g
493 gold / min
18
8 placed · 4 cleared
187
8.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory현 준#0420
Ryze · Top
9 / 3 / 8
70.8% KP
18,269
20.6% share
11,065g
187 CS · 8.4/m
Geum go#KR18
Xin Zhao · Jungle
5 / 2 / 8
54.2% KP
16,511
18.6% share
11,233g
198 CS · 8.9/m
T92Y#66666
Mordekaiser · Mid
7 / 2 / 6
54.2% KP
15,926
17.9% share
10,483g
181 CS · 8.2/m
밤이싫어#kr9
Ezreal · ADC
3 / 6 / 8
45.8% KP
23,895
26.9% share
10,944g
187 CS · 8.4/m
sup fire#KR1
Senna · Support
0 / 5 / 14
58.3% KP
14,129
15.9% share
7,447g
28 CS · 1.3/m
Red side
Defeatdlwirma#이지금
Vayne · Top
3 / 6 / 2
29.4% KP
12,331
17.7% share
8,472g
163 CS · 7.3/m
Szhaij#KR05
Lee Sin · Jungle
5 / 8 / 4
52.9% KP
11,058
15.9% share
7,671g
116 CS · 5.2/m
ヒロイン#1004
Sylas · Mid
4 / 5 / 0
23.5% KP
18,562
26.7% share
7,336g
152 CS · 6.8/m
오 뀨#KR5
Caitlyn · ADC
4 / 2 / 4
47.1% KP
20,103
28.9% share
8,801g
177 CS · 8/m
dsmjpjo#KR2
Bard · Support
1 / 3 / 11
70.6% KP
7,485
10.8% share
6,209g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
