Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 178 days ago
4 / 7 / 13
K / D / A
65.4%
Kill participation
633.2
Damage / min
12,262g
435.9 gold / min
25
10 placed · 7 cleared
180
6.4 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrick or treat#KR7
Jayce · Top
2 / 4 / 11
37.1% KP
23,424
18.7% share
12,648g
237 CS · 8.4/m
리시안셔스#KR2
Nidalee · Jungle
11 / 4 / 14
71.4% KP
28,894
23.1% share
14,247g
192 CS · 6.8/m
데마시아TV#Lux R
Fizz · Mid
10 / 6 / 8
51.4% KP
30,304
24.2% share
13,934g
217 CS · 7.7/m
deeplove#4DKYM
Yunara · ADC
12 / 6 / 6
51.4% KP
31,812
25.4% share
16,801g
246 CS · 8.7/m
타 잔#KR1
Braum · Support
0 / 6 / 21
60% KP
10,592
8.5% share
8,082g
29 CS · 1/m
Red side
Defeat하이 눈 트위스티드 페이트#이승준
Malphite · Top
0 / 5 / 11
42.3% KP
16,619
16.7% share
8,784g
173 CS · 6.1/m
릴 딕#man
Viego · Jungle
11 / 7 / 6
65.4% KP
20,501
20.5% share
13,480g
190 CS · 6.8/m
xiangshen1#KR1
Aurora · Mid
9 / 7 / 8
65.4% KP
33,596
33.7% share
13,355g
235 CS · 8.4/m
밤이싫어#kr9
Jhin · ADC
4 / 7 / 13
65.4% KP
17,814
17.9% share
12,262g
180 CS · 6.4/m
Wonderwall#mid
Nautilus · Support
2 / 9 / 16
69.2% KP
11,263
11.3% share
8,468g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
