Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 177 days ago
9 / 11 / 19
K / D / A
46.7%
Kill participation
1,141.6
Damage / min
19,821g
496.1 gold / min
53
17 placed · 10 cleared
284
7.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory上路折磨王#88888
Gwen · Top
4 / 11 / 15
40.4% KP
37,472
19.2% share
15,198g
264 CS · 6.6/m
나를먼저사랑하라#001
Ambessa · Jungle
13 / 16 / 13
55.3% KP
38,027
19.5% share
21,108g
251 CS · 6.3/m
komi#水原铃瑞
Ryze · Mid
17 / 12 / 7
51.1% KP
48,367
24.8% share
22,142g
330 CS · 8.3/m
명 기#최기명
Jhin · ADC
5 / 9 / 23
59.6% KP
41,133
21.1% share
21,018g
311 CS · 7.8/m
Celine#KR33
Anivia · Support
8 / 12 / 22
63.8% KP
29,783
15.3% share
16,227g
100 CS · 2.5/m
Red side
Defeat녕차선#KR2
Jayce · Top
9 / 10 / 21
50% KP
48,008
20.9% share
19,723g
314 CS · 7.9/m
douyin福星小毅#miohf
Pantheon · Jungle
17 / 10 / 20
61.7% KP
50,436
22% share
20,311g
261 CS · 6.5/m
16hao#KR1
Ahri · Mid
18 / 7 / 24
70% KP
54,395
23.7% share
20,061g
256 CS · 6.4/m
밤이싫어#kr9
Ashe · ADC
9 / 11 / 19
46.7% KP
45,606
19.9% share
19,821g
284 CS · 7.1/m
pleata#KR22
Camille · Support
7 / 10 / 28
58.3% KP
31,289
13.6% share
14,520g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
