Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 162 days ago
12 / 4 / 8
K / D / A
58.8%
Kill participation
1,203.8
Damage / min
14,530g
616.1 gold / min
25
10 placed · 8 cleared
203
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat외개인이무섭다#외개적존재
Vel'Koz · Top
2 / 5 / 4
40% KP
14,401
24.7% share
9,185g
202 CS · 8.6/m
7426#kaola
Lee Sin · Jungle
7 / 5 / 3
66.7% KP
15,569
26.7% share
9,595g
154 CS · 6.5/m
Cz相信自己呀#miohf
Yone · Mid
1 / 7 / 1
13.3% KP
6,479
11.1% share
7,007g
162 CS · 6.9/m
Departures#Kami
Sivir · ADC
5 / 9 / 4
60% KP
15,421
26.5% share
12,685g
213 CS · 9/m
caII of silence#dodo
Braum · Support
0 / 8 / 10
66.7% KP
6,388
11% share
6,359g
24 CS · 1/m
Red side
Victory기사키#bee
Jayce · Top
8 / 4 / 8
47.1% KP
19,166
18.6% share
11,097g
176 CS · 7.5/m
위 니#WIN
Nocturne · Jungle
8 / 3 / 15
67.6% KP
18,299
17.7% share
12,579g
162 CS · 6.9/m
DK ShowMaker#KR1
Viktor · Mid
5 / 0 / 11
47.1% KP
31,101
30.1% share
11,781g
241 CS · 10.2/m
밤이싫어#kr9
Ezreal · ADC
12 / 4 / 8
58.8% KP
28,389
27.5% share
14,530g
203 CS · 8.6/m
T1 에테르#1225
Alistar · Support
1 / 4 / 21
64.7% KP
6,365
6.2% share
7,658g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
