Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 160 days ago
3 / 5 / 11
K / D / A
36.8%
Kill participation
328.9
Damage / min
6,370g
285.9 gold / min
70
32 placed · 6 cleared
30
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNeveradmitdefeat#ywn
Darius · Top
5 / 8 / 4
34.6% KP
11,970
16.8% share
7,685g
120 CS · 5.4/m
菓子屋#夢見る
Bel'Veth · Jungle
3 / 7 / 6
34.6% KP
7,731
10.9% share
9,234g
148 CS · 6.6/m
Eris#Greyt
Sylas · Mid
5 / 13 / 2
26.9% KP
17,115
24.1% share
6,993g
91 CS · 4.1/m
Roller Coaster#0405
Jhin · ADC
3 / 2 / 7
38.5% KP
14,427
20.3% share
10,855g
223 CS · 10/m
SUJI#1102
Elise · Support
10 / 8 / 6
61.5% KP
19,831
27.9% share
9,178g
42 CS · 1.9/m
Red side
Victory기리보이혁갓#아입니두
Vayne · Top
8 / 6 / 6
36.8% KP
20,780
21.9% share
10,872g
175 CS · 7.9/m
10JUG#1007
Lee Sin · Jungle
8 / 9 / 9
44.7% KP
18,956
20% share
9,683g
127 CS · 5.7/m
peyz#1138
Ahri · Mid
19 / 1 / 6
65.8% KP
33,193
35% share
14,415g
228 CS · 10.2/m
stay wlth me#KR1
Ziggs · ADC
0 / 5 / 10
26.3% KP
14,463
15.3% share
8,357g
149 CS · 6.7/m
밤이싫어#kr9
Nautilus · Support
3 / 5 / 11
36.8% KP
7,329
7.7% share
6,370g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
