Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 154 days ago
18 / 4 / 9
K / D / A
69.2%
Kill participation
1,767.8
Damage / min
22,581g
661.9 gold / min
27
12 placed · 6 cleared
288
8.4 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Yorick · Top
3 / 7 / 4
29.2% KP
32,137
24.2% share
13,924g
257 CS · 7.5/m
抖音 威某人#wmr
Jarvan IV · Jungle
4 / 9 / 13
70.8% KP
10,111
7.6% share
12,038g
160 CS · 4.7/m
LNG BuLLDoG#KR2
Twisted Fate · Mid
3 / 5 / 8
45.8% KP
27,356
20.6% share
13,615g
249 CS · 7.3/m
Golden Age#KR01
Ezreal · ADC
7 / 9 / 8
62.5% KP
40,940
30.8% share
17,155g
286 CS · 8.4/m
kiin#KR1
Kennen · Support
7 / 9 / 7
58.3% KP
22,337
16.8% share
12,337g
35 CS · 1/m
Red side
Victory곰팡호#Chzzk
Udyr · Top
2 / 5 / 10
30.8% KP
29,286
17.1% share
11,376g
218 CS · 6.4/m
JUGKlNG#kr
Jayce · Jungle
10 / 5 / 14
61.5% KP
42,373
24.8% share
18,716g
269 CS · 7.9/m
Milica#77777
Ahri · Mid
8 / 2 / 13
53.8% KP
26,291
15.4% share
15,829g
297 CS · 8.7/m
밤이싫어#kr9
Caitlyn · ADC
18 / 4 / 9
69.2% KP
60,311
35.3% share
22,581g
288 CS · 8.4/m
Maldives#0727
Lux · Support
1 / 8 / 18
48.7% KP
12,758
7.5% share
10,438g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
