Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 153 days ago
11 / 4 / 10
K / D / A
51.2%
Kill participation
1,451.6
Damage / min
16,303g
590.3 gold / min
25
12 placed · 2 cleared
239
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshui#0000
Fiora · Top
6 / 7 / 1
30.4% KP
22,425
25.1% share
13,174g
246 CS · 8.9/m
RJK#0307
Lee Sin · Jungle
6 / 9 / 10
69.6% KP
18,785
21% share
12,831g
145 CS · 5.3/m
zxy#1119
Azir · Mid
5 / 6 / 3
34.8% KP
17,580
19.7% share
11,294g
208 CS · 7.5/m
외 눈 원딜러#KR2
Lucian · ADC
3 / 9 / 5
34.8% KP
19,559
21.9% share
10,581g
198 CS · 7.2/m
My eclipsed sun#blue
Sona · Support
3 / 10 / 12
65.2% KP
11,022
12.3% share
9,098g
32 CS · 1.2/m
Red side
Victory뽀록참치#KR1
Jayce · Top
8 / 6 / 2
24.4% KP
23,901
17.2% share
12,359g
232 CS · 8.4/m
허수아비#무적이야
Fiddlesticks · Jungle
4 / 3 / 10
34.1% KP
17,114
12.3% share
12,086g
233 CS · 8.4/m
lIlIIlIIlIIl#qwer
Zed · Mid
13 / 6 / 7
48.8% KP
38,338
27.6% share
12,409g
166 CS · 6/m
밤이싫어#kr9
Ezreal · ADC
11 / 4 / 10
51.2% KP
40,088
28.9% share
16,303g
239 CS · 8.7/m
CYBER ATLETA#TDAH
Karma · Support
5 / 4 / 23
68.3% KP
19,370
14% share
10,902g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
