Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 149 days ago
11 / 11 / 10
K / D / A
56.8%
Kill participation
1,381.9
Damage / min
17,441g
523.2 gold / min
21
11 placed · 5 cleared
258
7.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpuppyxi#1123
Gwen · Top
4 / 9 / 1
14.3% KP
21,025
17.9% share
11,153g
232 CS · 7/m
RaiderGO#TWTV0
Darius · Jungle
15 / 4 / 2
48.6% KP
25,377
21.6% share
17,168g
281 CS · 8.4/m
xiaoming#zzyp
Vex · Mid
8 / 5 / 8
45.7% KP
29,965
25.5% share
15,777g
264 CS · 7.9/m
strongstrong#power
Jhin · ADC
8 / 9 / 13
60% KP
29,656
25.2% share
15,334g
243 CS · 7.3/m
기리보이혁갓#입니두
Nautilus · Support
0 / 10 / 21
60% KP
11,707
9.9% share
9,921g
38 CS · 1.1/m
Red side
Victory해 태#T 1
Vayne · Top
12 / 6 / 7
51.4% KP
43,895
29.1% share
16,533g
258 CS · 7.7/m
YiNova#2006
Wukong · Jungle
3 / 7 / 11
37.8% KP
16,694
11.1% share
12,973g
220 CS · 6.6/m
Flyyyyy#king
Syndra · Mid
8 / 5 / 6
37.8% KP
35,700
23.7% share
16,364g
277 CS · 8.3/m
밤이싫어#kr9
Ezreal · ADC
11 / 11 / 10
56.8% KP
46,065
30.6% share
17,441g
258 CS · 7.7/m
Let me sup#KR1
Karma · Support
3 / 6 / 22
67.6% KP
8,381
5.6% share
11,339g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
