Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 148 days ago
1 / 6 / 22
K / D / A
53.5%
Kill participation
318.7
Damage / min
9,102g
334.4 gold / min
96
56 placed · 6 cleared
28
1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory슛돌이#KR12
Jayce · Top
9 / 6 / 4
30.2% KP
32,906
26.8% share
13,808g
221 CS · 8.1/m
Tudows#zypp
Hecarim · Jungle
12 / 5 / 13
58.1% KP
27,948
22.7% share
15,078g
206 CS · 7.6/m
Séinmuscat#OwO
Syndra · Mid
5 / 8 / 9
32.6% KP
18,682
15.2% share
10,169g
150 CS · 5.5/m
08AD#520
Zeri · ADC
16 / 5 / 6
51.2% KP
34,704
28.2% share
20,095g
250 CS · 9.2/m
밤이싫어#kr9
Alistar · Support
1 / 6 / 22
53.5% KP
8,675
7.1% share
9,102g
28 CS · 1/m
Red side
Defeat빵 디#씰룩씰룩
K'Sante · Top
3 / 8 / 5
26.7% KP
26,007
21.1% share
8,903g
185 CS · 6.8/m
Xun#OOK
Nocturne · Jungle
10 / 10 / 3
43.3% KP
22,182
18% share
12,684g
162 CS · 6/m
Golden Age#KR01
Cassiopeia · Mid
7 / 8 / 9
53.3% KP
30,436
24.7% share
11,536g
202 CS · 7.4/m
긴장해라 구마유시#RANK0
Jhin · ADC
6 / 10 / 8
46.7% KP
17,564
14.2% share
12,114g
202 CS · 7.4/m
덜 깨어난 부엉이#owl
Xerath · Support
4 / 7 / 16
66.7% KP
27,270
22.1% share
8,869g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
