Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 136 days ago
0 / 7 / 5
K / D / A
38.5%
Kill participation
685.6
Damage / min
10,295g
366.6 gold / min
21
9 placed · 4 cleared
199
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Veigar · Top
1 / 4 / 1
15.4% KP
15,737
16.7% share
9,787g
242 CS · 8.6/m
오 너#111
Naafiri · Jungle
7 / 3 / 2
69.2% KP
31,975
33.9% share
13,138g
231 CS · 8.2/m
Pungyeon#0116
Cassiopeia · Mid
1 / 5 / 1
15.4% KP
20,075
21.3% share
9,586g
247 CS · 8.8/m
밤이싫어#kr9
Senna · ADC
0 / 7 / 5
38.5% KP
19,254
20.4% share
10,295g
199 CS · 7.1/m
Cecilia#1325
Rakan · Support
4 / 8 / 6
76.9% KP
7,230
7.7% share
8,460g
30 CS · 1.1/m
Red side
Victorychen#zypp
Sion · Top
5 / 1 / 10
55.6% KP
16,318
14.8% share
12,200g
242 CS · 8.6/m
May#KR43
Lee Sin · Jungle
7 / 2 / 15
81.5% KP
21,150
19.2% share
13,252g
205 CS · 7.3/m
Hide on bush#KR1
Anivia · Mid
5 / 3 / 11
59.3% KP
29,957
27.2% share
11,900g
229 CS · 8.2/m
Selfless#KR11
Lucian · ADC
10 / 5 / 7
63% KP
34,253
31.1% share
14,326g
212 CS · 7.5/m
Bluffing#1207
Milio · Support
0 / 2 / 23
85.2% KP
8,394
7.6% share
8,620g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
