Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 136 days ago
6 / 5 / 3
K / D / A
52.9%
Kill participation
1,424.7
Damage / min
15,457g
529.7 gold / min
26
9 placed · 10 cleared
276
9.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Jayce · Top
2 / 5 / 2
23.5% KP
34,440
26.7% share
11,580g
274 CS · 9.4/m
Zephyr#O1O8
Jarvan IV · Jungle
2 / 5 / 9
64.7% KP
18,222
14.1% share
10,542g
187 CS · 6.4/m
LNG BuLLDoG#KR2
Anivia · Mid
5 / 4 / 4
52.9% KP
25,100
19.4% share
12,545g
285 CS · 9.8/m
밤이싫어#kr9
Ezreal · ADC
6 / 5 / 3
52.9% KP
41,577
32.2% share
15,457g
276 CS · 9.5/m
yuedu#KR1
Karma · Support
2 / 5 / 11
76.5% KP
9,830
7.6% share
9,222g
43 CS · 1.5/m
Red side
Victory해 태#T 1
Dr. Mundo · Top
4 / 2 / 7
47.8% KP
27,670
25.8% share
12,610g
253 CS · 8.7/m
refrain#yym
Rek'Sai · Jungle
4 / 5 / 13
73.9% KP
14,757
13.8% share
11,958g
181 CS · 6.2/m
Pungyeon#0116
Ryze · Mid
11 / 3 / 4
65.2% KP
33,963
31.7% share
16,454g
305 CS · 10.5/m
문어아사랑해I#KR1
Caitlyn · ADC
3 / 4 / 5
34.8% KP
19,078
17.8% share
12,836g
258 CS · 8.8/m
Bluffing#1207
Bard · Support
1 / 3 / 19
87% KP
11,796
11% share
8,980g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
