Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 130 days ago
6 / 8 / 7
K / D / A
56.5%
Kill participation
1,192.2
Damage / min
12,473g
502.9 gold / min
20
8 placed · 5 cleared
210
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat메롱 약오르지롱#KR2
Anivia · Top
1 / 7 / 4
21.7% KP
16,137
17.6% share
8,501g
186 CS · 7.5/m
DNS 또이브#KR13
Lee Sin · Jungle
10 / 8 / 4
60.9% KP
17,019
18.6% share
11,570g
156 CS · 6.3/m
CYBER ATLETA#TDAH
Fizz · Mid
5 / 10 / 6
47.8% KP
22,352
24.4% share
9,879g
165 CS · 6.7/m
밤이싫어#kr9
Ezreal · ADC
6 / 8 / 7
56.5% KP
29,567
32.3% share
12,473g
210 CS · 8.5/m
Celine#KR33
Alistar · Support
1 / 9 / 11
52.2% KP
6,356
7% share
6,775g
27 CS · 1.1/m
Red side
Victory태양물고기#6797
Gangplank · Top
8 / 4 / 14
52.4% KP
24,190
20.8% share
11,971g
172 CS · 6.9/m
抖音丶辛哥哥#9999
Ambessa · Jungle
12 / 2 / 5
40.5% KP
19,623
16.8% share
13,562g
209 CS · 8.4/m
M G#2821
Syndra · Mid
10 / 4 / 15
59.5% KP
29,510
25.3% share
14,221g
203 CS · 8.2/m
상 휘#바빠닥
Lucian · ADC
10 / 8 / 13
54.8% KP
35,795
30.7% share
15,406g
220 CS · 8.9/m
caII of silence#dodo
Milio · Support
2 / 5 / 27
69% KP
7,429
6.4% share
8,391g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
