Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 128 days ago
5 / 7 / 23
K / D / A
70%
Kill participation
910.3
Damage / min
12,242g
449.5 gold / min
18
10 placed · 3 cleared
146
5.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca KR#GPQ
Gangplank · Top
13 / 2 / 11
60% KP
40,286
31.8% share
16,225g
247 CS · 9.1/m
xiaogaoQvQ#2007
Lee Sin · Jungle
7 / 3 / 18
62.5% KP
16,211
12.8% share
12,224g
165 CS · 6.1/m
슉슉잉#KNR01
Viktor · Mid
11 / 4 / 11
55% KP
31,753
25% share
14,240g
241 CS · 8.8/m
밤이싫어#kr9
Senna · ADC
5 / 7 / 23
70% KP
24,790
19.5% share
12,242g
146 CS · 5.4/m
요리조리 안뇽안뇽#안뇽안뇽
Blitzcrank · Support
4 / 12 / 23
67.5% KP
13,834
10.9% share
9,469g
30 CS · 1.1/m
Red side
Defeat탑신병자노지웅#KR1
Rumble · Top
0 / 11 / 7
25% KP
20,715
20.1% share
7,113g
145 CS · 5.3/m
Juhana#OMG
Naafiri · Jungle
14 / 4 / 5
67.9% KP
28,628
27.8% share
15,146g
219 CS · 8/m
BRO Jesus#2009
Galio · Mid
1 / 5 / 11
42.9% KP
13,344
13% share
9,776g
221 CS · 8.1/m
抖音极核#虞姬电竞
Draven · ADC
7 / 11 / 10
60.7% KP
29,670
28.8% share
14,080g
206 CS · 7.6/m
호랑이가될남자#KR1
Nautilus · Support
6 / 9 / 13
67.9% KP
10,640
10.3% share
8,899g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
