Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 124 days ago
2 / 6 / 6
K / D / A
32%
Kill participation
690.6
Damage / min
12,307g
365.4 gold / min
30
8 placed · 5 cleared
277
8.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#KR2
Jayce · Top
9 / 3 / 7
42.1% KP
34,634
23.9% share
15,749g
295 CS · 8.8/m
randomnoob213#NOOB
Lee Sin · Jungle
7 / 6 / 20
71.1% KP
32,206
22.3% share
15,722g
240 CS · 7.1/m
doll#TuT
Viktor · Mid
10 / 3 / 10
52.6% KP
35,232
24.4% share
15,654g
280 CS · 8.3/m
uluvz#KR1
Jhin · ADC
10 / 4 / 6
42.1% KP
31,209
21.6% share
17,439g
314 CS · 9.3/m
일상생활계정#KR1
Nautilus · Support
2 / 9 / 23
65.8% KP
11,395
7.9% share
10,338g
35 CS · 1/m
Red side
Defeat깡새우칩#KR1
Garen · Top
5 / 4 / 6
44% KP
18,618
16.6% share
14,970g
267 CS · 7.9/m
coldzerobeat#Levid
Sylas · Jungle
8 / 9 / 6
56% KP
29,702
26.5% share
13,989g
182 CS · 5.4/m
밤이싫어#kr9
Yone · Mid
2 / 6 / 6
32% KP
23,263
20.8% share
12,307g
277 CS · 8.2/m
아뇨 뚱인데요#KR011
Ashe · ADC
1 / 8 / 12
52% KP
19,105
17% share
11,614g
214 CS · 6.4/m
AiIeri#0831
Pantheon · Support
9 / 11 / 6
60% KP
21,366
19.1% share
11,776g
62 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
