Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 123 days ago
1 / 1 / 9
K / D / A
37%
Kill participation
670.3
Damage / min
14,315g
507.6 gold / min
40
12 placed · 11 cleared
283
10 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Gwen · Top
4 / 9 / 2
42.9% KP
16,217
22.2% share
11,047g
236 CS · 8.4/m
xmovo#xm927
Bel'Veth · Jungle
2 / 3 / 5
50% KP
6,669
9.1% share
9,463g
155 CS · 5.5/m
Astra#KR4
Gangplank · Mid
4 / 5 / 5
64.3% KP
20,990
28.8% share
12,635g
234 CS · 8.3/m
bai se zh1 chuan#qwe1
Senna · ADC
4 / 4 / 7
78.6% KP
22,597
31% share
14,645g
252 CS · 8.9/m
새우팔이소년#0206
Tahm Kench · Support
0 / 6 / 8
57.1% KP
6,451
8.8% share
6,844g
28 CS · 1/m
Red side
Victory이직로그#0904
Rumble · Top
5 / 4 / 10
55.6% KP
22,580
22.7% share
11,816g
217 CS · 7.7/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
9 / 2 / 8
63% KP
18,645
18.7% share
15,509g
262 CS · 9.3/m
La La Land#라라랜드
Ryze · Mid
6 / 2 / 5
40.7% KP
23,059
23.2% share
13,193g
291 CS · 10.3/m
밤이싫어#kr9
Lucian · ADC
1 / 1 / 9
37% KP
18,902
19% share
14,315g
283 CS · 10/m
pleata#KR22
Camille · Support
6 / 6 / 8
51.9% KP
16,290
16.4% share
10,193g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
