Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 122 days ago
2 / 5 / 8
K / D / A
35.7%
Kill participation
740
Damage / min
13,556g
441.1 gold / min
28
12 placed · 5 cleared
245
8 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory오버드링크#777
Tryndamere · Top
4 / 8 / 4
28.6% KP
17,845
15.8% share
13,065g
258 CS · 8.4/m
xiaogaoQvQ#2007
Bel'Veth · Jungle
7 / 3 / 3
35.7% KP
16,288
14.4% share
13,234g
241 CS · 7.8/m
베베핑크#KR1
Hwei · Mid
11 / 2 / 9
71.4% KP
44,826
39.7% share
16,598g
283 CS · 9.2/m
밤이싫어#kr9
Senna · ADC
2 / 5 / 8
35.7% KP
22,742
20.1% share
13,556g
245 CS · 8/m
3星天煞#zed
Pantheon · Support
4 / 6 / 7
39.3% KP
11,200
9.9% share
9,973g
58 CS · 1.9/m
Red side
Defeat奶熊王#枫哥不是区
Yone · Top
9 / 4 / 6
62.5% KP
30,476
30.7% share
15,466g
269 CS · 8.8/m
listen tot rain#627
Xin Zhao · Jungle
8 / 7 / 4
50% KP
16,947
17.1% share
12,661g
180 CS · 5.9/m
POUt#QQ1
Viktor · Mid
0 / 8 / 4
16.7% KP
22,716
22.9% share
10,469g
272 CS · 8.9/m
deeplove#4DKYM
Mel · ADC
6 / 7 / 4
41.7% KP
20,974
21.1% share
12,905g
243 CS · 7.9/m
dy菜小狗#mio韩服
Janna · Support
1 / 2 / 12
54.2% KP
8,112
8.2% share
8,836g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
