Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 119 days ago
1 / 5 / 7
K / D / A
33.3%
Kill participation
510.5
Damage / min
11,766g
342.7 gold / min
34
14 placed · 3 cleared
231
6.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat밤이싫어#kr9
Sion · Top
1 / 5 / 7
33.3% KP
17,528
16.3% share
11,766g
231 CS · 6.7/m
Dongnan#030
Naafiri · Jungle
6 / 5 / 11
70.8% KP
27,426
25.5% share
14,475g
228 CS · 6.6/m
손건히#KR1
LeBlanc · Mid
7 / 7 / 3
41.7% KP
19,160
17.8% share
12,985g
184 CS · 5.4/m
키리오스 로드그라임#전인화
Zeri · ADC
7 / 5 / 7
58.3% KP
33,508
31.2% share
19,749g
347 CS · 10.1/m
FAAF#Today
Poppy · Support
3 / 11 / 13
66.7% KP
9,763
9.1% share
9,972g
24 CS · 0.7/m
Red side
Victory땃쥐 맹아이#OwO
Yone · Top
4 / 5 / 10
42.4% KP
39,223
24.2% share
15,252g
296 CS · 8.6/m
KRX Vincenzo#KR4
Sylas · Jungle
6 / 3 / 12
54.5% KP
22,380
13.8% share
14,241g
220 CS · 6.4/m
왕춘식#KR3
Viktor · Mid
15 / 4 / 9
72.7% KP
55,447
34.2% share
17,320g
264 CS · 7.7/m
Paduck#Kr05
Yunara · ADC
6 / 7 / 15
63.6% KP
33,166
20.5% share
18,379g
306 CS · 8.9/m
성 훈#0322
Leona · Support
2 / 5 / 18
60.6% KP
11,747
7.3% share
9,627g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
