Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Flex · 14 days ago
11 / 8 / 9
K / D / A
62.5%
Kill participation
1,195.1
Damage / min
17,837g
575.1 gold / min
19
13 placed · 1 cleared
260
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat툰드라호티의절멸#KR1
Ambessa · Top
2 / 4 / 5
24.1% KP
18,276
16% share
9,906g
210 CS · 6.8/m
한국미술계의 거장 제임스브로딘#KR2
Viego · Jungle
9 / 7 / 3
41.4% KP
14,031
12.3% share
13,302g
160 CS · 5.2/m
아브라카당브라#KR1
Galio · Mid
4 / 9 / 6
34.5% KP
11,960
10.5% share
10,225g
182 CS · 5.9/m
Benjamin Šeško#CN1
Zeri · ADC
13 / 8 / 12
86.2% KP
55,219
48.5% share
19,458g
309 CS · 10/m
임재구#KR1
Yuumi · Support
1 / 4 / 27
96.6% KP
14,401
12.6% share
9,767g
10 CS · 0.3/m
Red side
Victory평화주의자윤태씨#KR1
Renekton · Top
3 / 3 / 3
18.8% KP
14,177
13.8% share
11,336g
232 CS · 7.5/m
밑에봐바이름있어#KR1
Vi · Jungle
7 / 4 / 11
56.3% KP
14,052
13.7% share
14,695g
231 CS · 7.4/m
샘골마을 인권변호사#asd
LeBlanc · Mid
10 / 2 / 9
59.4% KP
21,000
20.4% share
13,995g
202 CS · 6.5/m
밤이싫어#kr9
Jinx · ADC
11 / 8 / 9
62.5% KP
37,069
36.1% share
17,837g
260 CS · 8.4/m
hide on bush#KR135
Anivia · Support
1 / 12 / 16
53.1% KP
16,434
16% share
10,208g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
